Saturday, May 14, 2011

Session 2: Spooky Narlmarches

Kresle

 The characters interrogated the surviving bandits, but only one of them, a human called Karl was willing to offer any useful information in exchange for a promised more lenient judgment in Restov. He told Cardot that their leader was a monster of a man called the Stag Lord, that he liked drinking too much and mistreated not only any prisoner he captured but also his men; he also said he had seen a strange old man locked up in the basement, a terrifying figure with dangerous looking eyes. He had never seen the Stag Lord without his creepy stag helmet on, and his base of operations was an old fort by the Tuskwater Lake, 30-40 miles to the south of the Thorn River Camp.

The characters were fatigued and decided to leave the camp before any of the missing bandits. On their way out of the Narlmarches forest, they started suffering the pranks and jokes of what they thought could be mischievous fey: Am got hit in the back of his head with an acorn, when Kii came to the camp with the horses, the animals had been painted with moustaches and a "Gnomes Suck!" slogan; they seemed to focus most of their attention on the svirfneblin, pestering him as he cooked or studied his wizard book. Kii attempted to befriend them by offering one of the liquor bottles obtained from the bandits, but without any apparent results.


Jhod Kavken

Back at Oleg's, the characters met Jhod Kavken, a cleric of Erastil that was searching the area for a lost Erastil temple. Jhod offered the characters his help and asked them to keep an eye during their exploration for such a forest... the characters remembered seeing some ruins near the moon radish patch and made a note to explore the area again in a later occasion.

The characters handed the captured bandits to Kesten Garess, and he said he would leave the following day with all the captured bandits and that they would be paid in a week for their achievement. They also gave Svetlana the moon radishes she had requested and that night all inhabitants of the post enjoyed a special dinner.

Finally, they decided to start exploring the area of plains surrounding Oleg's Trading Post to the east and southeast and were ambushed along the way by a Trapdoor Spider... how will they manage?

XP:
- 400 (radish quest)
- 400 (bandits quest)
- 100 (exploring plains hex to the southeast of Oleg)
- 100 (befriending the bandit Karl and offering him a way out by training at a Cayden Cailean temple)
Total this session: 1000XP
Total campaign: 3345XP

Loot:
- Svetlana has promised to give a 50gp discount to each character for the first object they buy through Oleg.

Time Passed:
Around 2 days.

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