Thursday, January 19, 2012

Kiire Jalka Varjoisa Maanalainen aka Kii

Svirfneblin (surfaced) Magus 2 Rogue 2
CG Small Humanoid (Svirfneblin)
Init +4; Senses
darkvision (60 feet), low-light vision, Perception +8
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DEFENSE
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AC 21, touch 17, flat-footed 15. . (+4 Dex, +2 Dodge, +1 Size, +4 Armor)
hp 27 (4d8+2)
Fort +5, Ref +9, Will +5
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OFFENSE
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Spd 20 ft. (40 ft. when Mounted)
Melee Scimitar (Mithral, MW, Small) +8 (1d4+4/18-20/x2)

Spell combat Scimitar (Mithral, MW, Small) +6 (1d4+4/18-20/x2) (main hand) - Spell/Wand (off-hand)
Melee Whip (small) +3 (1d2-1/20/x2) (trip, disarm)
Spell combat Whip (small) +1 (1d2-1/20/x2) (trip, disarm) (main hand) - Spell/Wand (off-hand)
Magus Spells (CL 4, +7 melee touch, +7 ranged touch):
Lvl 1 (4/day) Shocking grasp, Shocking grasp, Shield, Unseen servant,
Lvl 0 (at will) Detect magic, Mage hand, Acid splash, Open/Close
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STATISTICS
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Str 9, Dex 18, Con 10, Int 16, Wis 10, Cha 8
Base Atk +2; CMB 0; CMD 18
Feats Extra Arcana (Wand Wielder), Weapon Finesse (Finesse Rogue), Dervish Dance
Traits Magical Knack, Desert Shadow
Skills Acrobatics +10 (Jump +6), Craft (Alchemy) +9, Knowledge (Arcana, Local, Dungeoneering and Planes) +7 (+2 PF Chronicles, +2 about Mivon), Spellcraft +9, Stealth +14 (+2 underground, +2 Suit of Stealth), Disable Device +8 (+2 Thieves's tools MW), Diplomacy +3 (+2 Chancellor Robe), Ride +8 (+2 Military Saddle), Disguise +3 (+10 Hat of Disguise), Handle animals +0 (+2 Handbook of Dog training)
Languages Common, Under-common, Gnome, Sylvan
SQ Suit of stealth (+2 circumstance bonus), Kobold Tattoo
Combat Gear Scimitar (
Mithral, MW, Small); Crossbow (Small), Whip (Small),Scimitar (Cold iron, Small), 20 Cold Iron quarrels, 20 Silver quarrels
Armor: Mithral shirt
Other Gear Backpack (14 lbs), Case, map or scroll (0 lbs), Fishhook, Flask, Flint and steel, Ink (1 oz. vial, black), Inkpen, Mirror, small steel, Parchment (sheet) (10), Pouch, belt (2 lbs), Sealing wax, Sewing needle, Signet ring, Spell component pouch, Vial, ink or potion, Whistle, Travel spell book, Thieves's tools (MW), Perl of Power (1st lvl), Hat of Disguise, Wrist Sheat x 2 (spring loaded, MW), Signet Ring of Ambitus (+1 Dexterity)
Wands
: Burning Hand (2 lv, 1 charges), Magic Missile (20 charges), True Strike (50 charges)
Scrolls
: Silent image, Burning Hands
Potions/Oils/Alchemicals
: S
unrod (1), Antitoxin (1), flask of acid (1), flask of oil (1) alchemical grease (1), Smokestick (1), Alchemical fire (2), Cure light wounds (2), Cure Moderate wounds (1), Oil of magic weapon (1), cure light wounds (1)
Money:
22 gp

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SPECIAL ABILITIES
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Attack: +1 attack bonus against humanoid (reptilian) and humanoid (dwarven)
Svirfneblin Magic: +1 to the DC of any illusion spells they cast.
Spell-Like Abilities: nondetection (constant), blur (1/day), disguise self (1/day)
Spell combat (Ex):
Arcane pool (Su):
3 points
Expert Acrobat (Ex)
Evasion (Ex)
Stone-cunning (Ex)

Spellstrike (Su)

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Riding Dog                                                                                               
N Medium Animal
Init +2; Senses low-light vision, scent; Perception +8
Defense
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)

Incitatus

hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
Offense
Speed 40 ft.
Melee bite +3 (1d6+3 plus trip)
Statistics
Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +3; CMD 15 (19 vs. trip)
Skills Acrobatics +6 (+14 jumping), Perception +8, Survival +1 (+5 scent tracking); 
Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent

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